Mixed Social Netty

Mixed Social Netty is BACK for 2026 – and registrations are now open!

Whether you're a returning legend or a fresh face ready to make your mark, we want you on the court. You can expect 16 weeks of banter, bibs, and big moments – plus the chance to etch your name in GOAT (Greatest of All Thursdays) history.

Secure your spot now and let's make 2026 the best season yet!

Ladder

Ladder at the end of the regular season, before finals:
PositionTeamPlayedWonDrawnLostPointsGoal Difference
GoldCourt Crushers118332-2
SilverNet Profits116142610
BronzeFire Ducks11562040
FourthGoal Getters11562031
FifthThe Dominators115620-30
SixthReady Set Snatch1131714-63

Draw and Results

RoundDateCourtTeam 1GoalsTeam 2Goals
123-Apr-26** Grading Round **
1Ready Set Snatch10vNet Profits37
2Fire Ducks36vGoal Getters22
307-May-261Fire Ducks20vNet Profits25
2Court Crushers9vThe Dominators4
3Ready Set Snatch11vGoal Getters21
521-May-261Ready Set Snatch4vThe Dominators8
2Net Profits32vGoal Getters23
3Fire Ducks39vCourt Crushers10
704-Jun-26Round 6 Redo
1Goal Getters38vFire Ducks29
2Court Crushers14vReady Set Snatch13
3The Dominators5vNet Profits23
811-Jun-261Goal Getters13vThe Dominators15
2Fire Ducks15vReady Set Snatch7
3Net Profits9vCourt Crushers13
918-Jun-261Fire Ducks23vNet Profits35
2Court Crushers13vThe Dominators12
3Ready Set Snatch10vGoal Getters22
1025-Jun-261Net Profits9vReady Set Snatch9
2The DominatorsDNPvFire DucksDNP: forfeit
3Goal Getters13vCourt Crushers19
** No games during school holidays **
1116-Jul-261Ready Set Snatch19vThe Dominators11
2Net Profits16vGoal Getters14
3Fire Ducks22vCourt Crushers17
1223-Jul-261Goal Getters26vFire Ducks34
2Court Crushers24vReady Set Snatch12
3The Dominators8vNet Profits13
2 (redo)30-Jul-261Goal Getters29vThe Dominators17
2Fire Ducks27vReady Set Snatch7
3Net Profits9vCourt Crushers20
4 (redo)06-Aug-261Net Profits10vReady Set Snatch17
2The Dominators25vFire Ducks24
3Goal Getters11vCourt Crushers15
1313-Aug-26** Previously Magic Round **
1Fire Ducks14vReady Set Snatch17
2Net Profits12vGoal Getters31
3Court Crushers14vThe Dominators26
***Finals Series***
1420-Aug-26
Semi Finals
1Court Crushers
(1st)
13vNet Profits
(2nd)
32Semi1 (friendly)
2Fire Ducks
(3rd)
22vReady Set Snatch
(6th)
14Semi2
3Goal Getters
(4th)
23vThe Dominators
(5th)
20Semi3
1527-Aug-26
Prelim Finals
1Court Crushers
(1st)
25vGoal Getters
(Semi3 Winner)
39Prelim1
2Net Profits
(2nd)
22vFire Ducks
(Semi2 Winner)
23Prelim2
3Ready Set Snatch
(Semi2 Loser)
21vThe Dominators
(Semi3 Loser)
14Prelim3 (friendly)
1603-Sept-26
Grand Finals
1Goal Getters
(Prelim1 Winner)
33vFire Ducks
(Prelim2 Winner)
25Gold/Silver
2Court Crushers
(Prelim1 Loser)
DNP: forfeitvNet Profits
(Prelim2 Loser)
20Bronze/4th
3Ready Set Snatch
(Prelim3 Winner)
15vThe Dominators
(Prelim3 Loser)
DNP: forfeit5th/6th

Competition Overview

The Competition

Games are played on Thursday evenings at 6:30pm at the Samford Parklands Courts, Mt Samson Road, Samford.

The 2026 season will look a little different. We'll have a 16 week season that coincides with school terms 2 and 3 (April to September). No games are scheduled during school holidays.

Games are played under standard netball rules and are officiated by qualified umpires.

In the event of wet weather, an update will be provided by 5:00pm, usually via our Facebook and Instagram pages. We’ll do our best to reschedule any impacted rounds within the season.

All players take the court with the understanding that this is a social competition played in the spirit of fair play. We are not the Suncorp Super Netball, and sheep stations are NOT on the linePlayers who repeatedly display unsafe or intimidating behaviour will be asked to leave the court and de-registered. Fees will not be refunded.


Participation Agreement

By registering to play, you agree to the following:

  1. You will play by the rules of netball and in the spirit of fair play.
  2. You will treat all participants respectfully. Verbal abuse, intimidation, or disrespect toward officials or players will not be tolerated.
  3. You will reflect the values of the Samford Netball Club - we’re an inclusive club that supports participation across all ability and fitness levels.
  4. You will not argue with game officials. Disputes may only be raised by your Team Captain at quarter-time breaks. Players are not to approach umpires directly.
  5.  You will not consume alcohol prior to or during games - no exceptions. 

Failure to meet these expectations may result in expulsion from the competition, and fees will not be refunded.


Registration Fees

Fees are a one-off payment per season - no ongoing weekly fees.
Fees cover court equipment (balls, bibs, post pads), umpire costs, and club overheads (lighting, admin, etc.).

  • Individual registration: TBC

  • Team registration: TBC (max. 11 players) - please reach out if you wish to register as a team

Fees are due at the time of registration however, payment plans may be entered into as needed.

We believe everyone should have the opportunity to play this wonderful sport, so if you're experiencing financial difficulty, please reach out - we're happy to work with you.

Samford Netball Club is a not-for-profit community group run by volunteers, and the competition is not sustainable if players do not pay.

If fees are not paid in full (or no payment plan is arranged) by Week 2 of the season, you will not be allowed to take the court.


Important Info for Teams

  • Team names must be confirmed one week prior to the season commencing.

  • Teams must nominate a team colour - all players must wear a shirt in that colour each week.

  • Each team must nominate a captain at the start of the season. Only the captain may approach umpires at quarter-time breaks.

  • Teams must have at least 7 registered players to compete.

    • To take the court each week, a team must have at least 5 fully registered and paid players (no more than 2 unregistered/unpaid fill-ins).

    • To be eligible for finals, players must be registered and have played at least 3 games for that team.

  • Players must be 16 years or older.

  • All players must wear appropriate footwear, have no jewellery, hair tied back, and nails trimmed.

Once again - this is a social comp, and while we all like to win, we’re here to have fun. Unsafe or aggressive play will not be tolerated, and repeat offenders will be removed from the competition without refund.


Insurance

While the club holds Public Liability Insurance, players in the Mixed Competition are not covered under Netball Queensland’s Personal Accident Cover.

All costs related to accidents or injuries are the responsibility of the individual player.


Umpires Wanted!

We’re always on the lookout for experienced umpires. Umpires are paid competitive rates based on qualifications, so if you're interested - or know someone who is - please get in touch!

Mixed Competition Guidelines and Rules

Overview

While we encourage competitive play, the Mixed Competition is designed to be social, fun, and light-hearted — suitable for both beginners and experienced players aged 16 and over.

All participants are expected to conduct themselves respectfully toward teammates, opponents, and officials.

Inappropriate behaviour, actions, or language will not be tolerated and may result in penalties or removal from the competition.


Player Requirements

Registration & Eligibility
  • All players must be registered and at least 16 years of age.
  • Players may participate in multiple games per evening (in the event there is more than one round) as either a registered team member or approved fill-in.
  • All players are responsible for understanding the basic rules of netball.

Uniform & Equipment
  • Bibs are provided by the club.
  • Players must wear a shirt in their team’s nominated colour.
  • Enclosed footwear must be worn at all times.
  • No jewellery is permitted on court.
  • Nails must be short and safe for play.

Game Structure

Match Format
  • Games consist of 4 x 10-minute quarters
  • 2-minute breaks between quarters
  • A completed and signed scoresheet must be returned to the convenors after each game
  • If games are cancelled due to wet weather, every effort will be made to reschedule (likely through a split future round).

Point System
  • Win: 4 points
  • Draw: 2 points
  • Loss, bye or forfeit: 0 points

Team Composition
  • Teams must have at least 7 registered players (10 recommended)
  • A maximum of 3 male players may be on the court at once
  • Male players must be spread across the court:
- One in Defence (GK or GD)
- One in Midcourt (C, WA, or WD)
- One in Attack (GA or GS)

Basic Game Rules

Starting Play
  • Game begins with a centre pass on the umpire's whistle
  • Centre pass must:
- Be taken within 3 seconds
- Be touched in the centre third
  • Players must start in correct positions
  • Centre passes alternate after each goal
  • All quarters begin and end on the umpire’s whistle

Contact
Players must not:

  • Deliberately or accidentally impede another player
  • Push, charge, trip, or body-check
  • Use the ball to contact an opponent
  • Hold or lean on opponents

Obstruction

  • Defenders must stay 3 feet (0.9m) away when arms are raised
  • This distance is measured from the attacker's landing foot to the nearest foot of the defender
  • Defenders may stand closer if arms are not raised
  • Intimidation is not allowed
  • If the attacker steps into the defender’s space during a pass or shot, obstruction does not apply

Ball Handling
Players must:

  • Pass or shoot within 3 seconds
  • Not throw the ball over a complete third without it being touched
  • Not:

- Bounce and regather the ball

- Play the ball twice without another player touching it

- Roll, kick or fall on the ball

- Pass while lying, sitting or kneeling

Court Movement ( & offside)

  • Players must stay within their designated playing areas
  • A ball that goes out of court is thrown in by the opposing team
  • Players in the wrong area are offside, and a free pass is awarded

Footwork

  • When you catch the ball, the first foot that lands is your landing foot.
  • You can step with the other foot.
  • If you lift your landing foot, you must pass or shoot before putting it down again.
  • If you land on both feet at once, you can choose which one to move — the other becomes your landing foot.

No hopping, dragging, or sliding allowed.

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